Moves, ability and mechanic idea roundup.

This page will have an idea roundup for moves, abilities and other mechanical things.

Item Ideas
"Confounding Cube"

If a Pokemon is holding this item, it will increase the duration of all "Room" moves (Trick Room, Wonder Room and Magic Room) by three more turns.

Variations of existing abilities:

 * Impede: The opponent's Speed is lowered when this Pokemon switches in.
 * Ambush: The opponent's Defense is lowered when this Pokemon switches in.
 * Snow Shield: The opponent could be frozen when making contact with this Pokemon.
 * Toboggan: In Hail, speed is doubled
 * Hive Mind: Parental Bond clone, only for the bee badger
 * Virus/Infection: Replaces the opponent's ability upon physical contact. Functionally the same as Mummy
 * Flame Absorb: This Pokemon is healed 25% of its health when hit by a Fire-type attack.
 * Possibly named regrowth or backburn to reference the firestick farming practices.

Original abilities:

 * Turnaround: This pokemon switches out after it attempts to use a contact move.
 * Landscape: A Pokemon with this ability will make all Terrain moves it uses (Electric Terrain, Grassy Terrain and Misty Terrain) last until it switches out, faints, or if another Terrain move is used.
 * Jaded: Moves used against this Pokemon which would increase or decrease in base power due to a secondary effect (i.e. Fury Cutter, Knock Off, Eruption, Round) will always use the original base power of the attack in damage calculation. Does not affect attacks with no solid base power, such as Return, Low Kick, Gyro Ball and Electro Ball.
 * Gold Rush: If this Pokémon participates in a trainer battle the price money will be doubled. (Works like a permanent Amulet Coin).

Move Ideas
"Ignite"

Kiwi's signature move, same properties with Self Destruct but fire type.
"Envious Force" "Carapace Crash"
 * This move becomes stronger the higher the opponent's Base Stat Total is.
 * Or: This Pokemon's offensive power increases if the opponent has a higher Base Stat Total.

The user rams its hard shell into the opponent. Possibly a Bug-type Double-Edge clone. This attack causes 1/3 recoiling damage.

"Ancient Storm"

Rock-type Hydro Pump clone. Gains perfect accuracy in a sandstorm.

"Shadow Hammer"

Ghost-type Hammer Arm clone.

"Shadow Wrath"

Ghost-type Overheat clone.

"Mega Mandible" "Prioritize"
 * The user grips the opponent with hard mandibles. A strong physical Bug-move that is basically a powered-up Bug Bite.
 * Or: A Bug-type clone of Knock Off with limited distribution.
 * Or: A physical Bug variant of Giga Drain.

The user lowers its lowest stat one stage and raises its highest stat one stage. Should have wide distribution.